Allow Me to Inspire You: Game Over, Yeah, Part Deux
1.26.2007
In my last post, I rejoiced to acquaint you, Gentle Reader, with my finding the much-sought "Game Over, Yeaaaaaaah!" soundclip from the ancient racing game Sega Rally Championship. Lest my exuberance over this bit of electronic archaeology earn the wounding-but-typical "Nerd alert! Nerd alert!" comment from the rarely-in-the-gaming-know LWB, I'd like to now help you understand more thoroughly what an impact that soundclip has had not just on your humble servant, but on this our popular culture.
You see, recognizing that soundclip for the golden nugget of gaming trivia it is ranks with grasping such esoteric mysteries as:
Jerks.
Perhaps the most convincing evidence that the legacy of this soundclip lives on is in the ways it is reinvented and folded back into our popular culture. Countless1 reviews of the game itself and its successors make a point to reference the announcer -- many of them written long after the time when the reviewers could expect their primary audience to have seen or played the game firsthand. Their collective accounts afford us a synaural record of the true impact of this soundclip's first advent.
I therefore encourage you, Gentle Reader, to go out now and read everything you can about the cultural detonation that was "Game Over, Yeah!"
No, I mean go now. Just go read that stuff, and then come back. Go on.
(Cue research montage clip, perhaps with tasteful inclusion of "Eye of the Tiger" music or similar)
Back already? I should also have mentioned that there's even a website now called "Game Over, Yeah!" It's about videogames, of course. Go back and look at that too, okay?
(Montage reprise)
I'll bet you're inspired and invigorated from that, aren't you? And well you should be, Gentle-and-Newly-Informed Reader. And so I'll leave you with a personally transformative video that further testifies to the enduring power of this soundclip, courtesy of Fenslerfilm:
Click Here!
1Meaning I didn't bother to count. There were definitely a lot of Google hits.
You see, recognizing that soundclip for the golden nugget of gaming trivia it is ranks with grasping such esoteric mysteries as:
- The origin of "Hyper-Fighting" in the Street Fighter II series.
- Where the sound "Toasty!" comes from in Mortal Kombat II.
- Why playing Final Fantasy Tactics looks and feels so much like playing Ogre Battle.
Jerks.
Perhaps the most convincing evidence that the legacy of this soundclip lives on is in the ways it is reinvented and folded back into our popular culture. Countless1 reviews of the game itself and its successors make a point to reference the announcer -- many of them written long after the time when the reviewers could expect their primary audience to have seen or played the game firsthand. Their collective accounts afford us a synaural record of the true impact of this soundclip's first advent.
I therefore encourage you, Gentle Reader, to go out now and read everything you can about the cultural detonation that was "Game Over, Yeah!"
No, I mean go now. Just go read that stuff, and then come back. Go on.
(Cue research montage clip, perhaps with tasteful inclusion of "Eye of the Tiger" music or similar)
Back already? I should also have mentioned that there's even a website now called "Game Over, Yeah!" It's about videogames, of course. Go back and look at that too, okay?
(Montage reprise)
I'll bet you're inspired and invigorated from that, aren't you? And well you should be, Gentle-and-Newly-Informed Reader. And so I'll leave you with a personally transformative video that further testifies to the enduring power of this soundclip, courtesy of Fenslerfilm:
Click Here!
1Meaning I didn't bother to count. There were definitely a lot of Google hits.